
Designing a Successful Mobile Commerce App
A bad mobile app can make or break a company’s image and revenues. In fact, Google reports that 79% of surveyed respondents indicated they would turn to a competitor’s app…
In our mobile app design and development, you will find articles, tutorials, and many free resources to help you build your next iOS or Android mobile app.
A bad mobile app can make or break a company’s image and revenues. In fact, Google reports that 79% of surveyed respondents indicated they would turn to a competitor’s app…
Realistic device photos can show off a mobile app while still under development or just after release. These photos are perfect for marketing and for demonstrating how an application would…
When designing a new mobile application, the biggest question you will need to ask yourself is where to launch it. The best decision you can make would be to start…
Every generation has complained about the habits and technology of younger generations. Malesherbes, a French statesman, thought that newspapers isolated readers in contrast to the “spiritually uplifting” group practice of…
Today’s freebie, designed by Elmar Halmuhamedov, is a fantastic flat-styled iOS UI kit entitled Flatimus. The retina ready UI kit comes in PSD format and has been created as a…
Prototyping, more than ever, is playing an increasingly vital role in the design and development process, and has become an essential part of the workflow for a modern-day designer, and…
We have yet another freebie for you guys courtesy friends over at DryIcons. It’s a fantastic mobile app icon set that would be perfect for using when creating mobile app…
Welcome back! You should now have six screens of design awesomeness that you created in the first part of this tutorial. Good job! Let’s now put the prototyping tool, Flinto…
Sketch has a plethora of companion applications to share the top table with, and there is, especially, no shortage of Prototyping applications out there to wine and dine our favourite…
The latest version of Framer brings closure (well, that’s my opinion anyway) to the ‘should designers code’ argument. Never has there been a greater opportunity, as a visual designer, to…